Cinematic Artist (Unreal Engine 5)

Octo Games Studio , Posted yesterday

Middle

Freelance

Negotiable

Remote

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Octo Games is an innovative game development studio focused on creating immersive projects for the Steam platform. Our primary focus is on Adult Visual Novels, where we emphasize both storytelling depth and engaging gameplay. We pride ourselves on delivering high-quality games that captivate our audience with unique narratives and emotional player interactions.

For which tasks (responsibilities)?
  • Creating cinematic cutscenes in Unreal Engine 5 using Sequencer.

  • Setting up and animating camera movements with dynamic angles (close-ups, tracking, wide shots).

  • Working on scene composition, lighting, and atmosphere to create a dramatic tone.

  • Basic character animation: implementing gestures, actions (walking, weapon prep) using provided CC models.

  • Ensuring visual quality aligns with project requirements while meeting deadlines.

What kind of professional are we looking for?
  • Proficiency in Unreal Engine 5: Strong knowledge of Sequencer, cameras, lighting, and scene setup.

  • Experience with cinematic storytelling and creating cutscenes for games or projects.

  • Skills in basic character animation: working with rigs, keyframes, and gestures.

  • Understanding of composition, visual storytelling, and creating engaging sequences.

  • Ability to work autonomously on project-based tasks and deliver on time.

  • Knowledge of animation principles and dynamic camera work.

  • Experience with sound integration (optional but a plus).

  • Languages: English proficiency at B2 level or Ukrainian/Russian at C1 level.

Why do we enjoy working here?
  • Work on exciting project-based assignments with clear goals and creative freedom.

  • Flexible working hours and the ability to work remotely.

  • Collaboration with a talented and passionate team of professionals.

What are the conditions and bonuses?
  • Paid project-based work with opportunities for ongoing collaboration.

  • Opportunities to grow and develop skills in cinematic direction and game development.

The selection process

The selection process

  1. Unpaid test assignment: A short cinematic task (20–30 seconds) to showcase your skills.

  2. Interview with the HR manager and project lead.

  3. Paid test project: A real-world task to confirm your fit for our team.

Octo Games Studio

Company type: product

Employees: 11-50

Platforms: PC

Genres: Role-playing

View all vacancies from Octo Games Studio
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